Women as Multitaskers

To really get things done requires a state of flow – uninterrupted time, an environment that promotes focus and attention. This is when we accomplish our goals, identify and rectify mistakes, see the progress in what we’re doing, and generally feel satisfied about ourselves and our work.

I’ve read a lot of articles, studies, and books on the subject. I’ve experienced the difference that flow can make in my work, not just as a designer, but formerly as a musician, and even as a home cook. But I’ve yet to come across any studies that say men require this state of flow to get things done while women do not.

So why then do we still propagate this idea that women are better at multitasking? If women also need to reach this state of flow to be more productive, then why do we continue to insist that they also be good multitaskers?

It’s because historically, women’s time has been considered less valuable then men’s, and the idea that they are just naturally better at multitasking, regardless of whether or not there is some kernel of truth to it, is a great justification for not respecting their time.

Yes, it’s easy to say that times have changed and women aren’t just secretaries anymore, but every time I hear of something like this I can’t help but feel like we haven’t come as far as we might’ve hoped. The expectation isn’t simply that women can be constantly interrupted that is upsetting, it’s the belief that women are naturally good at being constantly interrupted (or taking notes at meetings, or organizing things, or whatever) and that these things should therefor be an implicit part of every woman’s job description.

Working as a freelance consultant, I can’t say that I experience this expectation as much now as I did when I worked in an office full-time. (In fact I’ve found that, in general, my clients today are much more likely to respect my time and do everything they can to help me maintain my focus, since that’s what they hire me for.) Even though I have no one but myself to blame, I do still experience it. As a freelancer you can easily find yourself suddenly taking on a lot of projects at once, or in working with a client, taking on more responsibilities than you are really suited for, and all of those little things can start to add up into what feels like major distractions from your “real” work. We bill by the hour, so it’s easy to fall into the trap of thinking about the value we add as only being valuable by the hour, but hours mean nothing without mental focus and attention (and I don’t just mean the number of hours that are billable).

This is all just to say that this year, I’ve personally decided to stop planning my client work as though I am a natural multitasker. Instead, my goal is to build time for both dedicated focus and unplanned discovery into the projects that I love by cutting more of the extraneous busy work out. This may mean saying “no” to some opportunities that come along, but I’m convinced that it will be beneficial for me, and my projects, in the long-run. All creatives (and not just women!) should be so lucky.

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Semantics and Salaries

This came across my twitter stream today, right on the heals of a conversation I had with a recruiter who was desperately trying to decode a job description for a “web designer” that a client had recently sent him. Ok, so let’s lay aside for a moment the fact that recruiters really shouldn’t be doing recruiting for positions that they don’t understand, and just focus on what this data is telling us about the industry and the role that semantics play in describing what we do.

Digital-Creative-Jobs-Salary-Guide

To me “web designer” and even “interactive designer” are both incredibly vague terms. Sure, I will use the term “web designer” if I’m describing to somebody’s 90-year old grandma what it is that I do for a living, but for a potential employer, these terms really do nothing to describe the kind of work that they’re expecting from me. It’s always been my assumption that when clients are looking for a “web designer,” it’s because they need someone who can do production, content creation, HTML/CSS, programming, information architecture, visual design, analytics, SEO… Basically, a little bit of everything. Now while most people in this industry worth their salt can do each of these things to some level of proficiency, anyone who values their career and charges a livable wage will only specialize in one or two. (Sure, someone could try to hire me to do web programming, but knowing my limitations, I probably couldn’t in good conscience charge them more than $30/hour.)

So when a client or recruiter uses this term to describe what they are looking for, what it says to me is that they want a low-level employee with little-to-no experience who they can pay a crappy wage. Hence the low salary averages for “web designers.”

Now maybe this isn’t always the case, but if it isn’t, then employers need to do some real research into what it is that they are actually looking for, stop casting the net so wide, and stop setting the bar so low. This has all been said already, but I think that using terms like “web designer” and “interactive designer” in your job descriptions are a dead giveaway that you either haven’t done your homework to figure out what it is that you’re really looking for, or that you know what you’re looking for but won’t come to grips with the reality that to get all of these things done (and presumably done well) you are going to need to hire more than one person (and you’re going to need to pay them well).

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The Passion Myth

I’ve been waiting for someone in the tech/startup world to write something like this for a very long time, and finally, one of the 37Signals guys has said it.

“Startup mythology demands that to create something great, you need superhuman sacrifices. You need to work for no pay, you need to put in 120 hours/week, you need to preferably sleep under the desk and live off pizza as a sole form of nutrient. As a result, you need to abandon your family and risk life without insurance.”

From It doesn’t have to be all or nothing with a startup

Before I get into my big, tangential gripe (something which I have no doubt many people will disagree with) let me grease the wheels a little bit by throwing out a similar example (something which, based on many conversations I’ve had, people are more likely to agree with).

You know those obnoxious job descriptions that use words like “guru” and “rockstar” to describe who their looking for? (If any recruiters are reading this, I’m looking at you.) Do they turn your stomach when you read them? Why? Is it because calling yourself a “ninja” sets up an unrealistic expectation of what you can or will do for your employer? Does “rocking out” belittle the fact that what you are doing is actually serious and sometimes difficult work? Do these words make your job sound so deceptively fun, that you wonder whether this employer even realizes that they’re still going to have to monetarily compensate you for your efforts?

In the same way that job descriptions using words like “guru” or “rockstar” turn most peoples’ stomachs, pleas from startups looking for “passionate” people really turn mine. While I’m sure the people who write these descriptions have the best intentions in mind – they want to weed out people who do their jobs without any sense of joy or accomplishment – to me it’s a dog whistle, where “passionate” means “young person who will work 80 hours a week for practically nothing.”

Passion as Exclusion

This is the kind of cultural mythos that David from 37Signals is talking about. It subtly excludes people who are middle-aged, have small children, are considering having children, or just have a healthy desire to live a meaningful life outside of their job. On a larger scale, it feeds into the idea that these people have no place in the startup world. It’s the kind of attitude that makes people who only want to work 40 hours a week (nevermind that that’s all they’re getting paid for) look like slackers.

So why is it not enough to be “interested” in your work? What happens if you are “passionate” about something outside of your job, like playing in a band, traveling to exotic places, or being a good parent? Does that mean that you are in the wrong industry? And who is this person giving you a 30-minute interview to say?

Before you start feeling sorry for me…

Now, because I can sense some super-passionate overly-zealous person out there starting to feel sorry for me, some context. In my field, it’s my job to find what’s most interesting about my clients and their companies – a problem they’re trying to solve, an opportunity that’s available, or just some compelling customer behavior that they need to support or discover – and use that to inform the design of their website, product or service. While I’d be lying if I said that I was “passionate” about every single niche that my clients have come from (they are so diverse, I fear I would have run out of passion by now anyway) I can say that as a freelancer I never take a project that I can’t find the challenge in. In other words, I don’t need to be passionate, my projects need to be interesting. (And no, a sexy brand or a cool vertical alone do not make for an interesting project.)

I also recognize that there are things in my life I’m passionate about, but that I would never want to do for a living. In fact, I tried that once before, in my former life as a classical musician. As a young adult I assumed that the thing in my life that I enjoyed doing the most was the thing that I needed to build my career around. Granted, I made my share of mistakes in that endeavor, but by 22 years old I was burnt out and desperately searching for something to do next.

These days, my music career is a distant memory. I love to cook, but I would never want to open a restaurant. I love animals but I would never want to open a pet salon. I’m passionate about having a clean, organized, comfortable, healthy home, but I don’t want to be a housewife. In case you haven’t heard, the word is out – even if you follow your passion and turn it into your work, it is still going to feel like work.

Now for Some Unsolicited Advice

So here’s my advice for young people who are looking for work. Yes, it’s good to be eager. Hell, it’s good to be passionate if that’s what you really feel you are. But working hours that you’re not being compensated for, working for less money than you are worth or can make a reasonable living on, doing the job of more than one person, and working to and beyond the point of exhaustion are not. Be passionate, but don’t be desperate. Even passionate people can burn out. You may not realize this right now, when there is so much importance on getting your career started, but eventually you are going to find yourself desperately clinging to the things outside of your job that make you feel like a happy, well-rounded person, whether that job started out as a passion or not.

And for startups who are looking to hire. If you want to employ people who enjoy their jobs, make sure that your company culture is healthy, friendly, creative, and supportive of your employees lives both inside and outside of the office. Don’t just hire young people who are passionate and naive, then use that as an excuse to work them to death. (I should probably add that it’s not just startups that are the problem, it’s agencies too. The only difference is that big agencies generally don’t go so far as to sugar coat their 80-hour-a-week culture under the guise of “passion,” they just pay their employees well enough, or do a good enough job of cultivating a super-competitive environment, that employees feel like they can’t complain.)

In other words, I agree with David, but I want to take it a step further: it shouldn’t be this way.

Follow Up

Although I wrote this a while ago as a reaction to a post by 37 Signals, now that I’m getting around to posting it I see they’ve got an even more recent one taking up the passion argument as well: Forget passion, focus on process

Also, in digging around for that NYTimes article again I stumbled on this.
Just, wow: Monetize Your Passion

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Is “Caring About Product” Enough?

A startup that doesn’t care about its product is a bit like a restaurant that doesn’t care about its food. That may seem hard to imagine at first, but if you think about it for a minute I’ll bet you know of at least one restaurant you’ve eaten at where this appears to be the case. It’s very easy to see the signs – poorly curated menus, classic dishes gone awry, food sloppily executed. These are the kind of places that leave you wondering, what are the people who work here so busy doing that they can’t ever bother to sit down and taste their own food? Or worse yet – do these people actually think this food is good?

This is also the case with startups who just can’t ever seem to imagine being their own customer. Arbitrary deadlines, technical and personnel constraints, or even technical and personnel strengths, can cloud a team’s judgement and lead to an ambiguous and un-impactful launch that never clearly communicates what the product is or who it’s for.

Fortunately though, things have started to change in this industry, and I’ve heard a lot of people lately talking about how much they “care about product.” But does “caring” mean that you know how to balance attaining business goals with creating user value? Or that you know how to work within technical and personnel constraints to achieve your desired outcomes? Does it help you know when some new and shiny technology or some brilliant new idea comes along whether it’s essential for launch or just another distraction? Is “caring about product” really enough, or does every startup really need a good product manager? And for that matter, what even makes a good product manager?

This last question is the one I recently posed to the Quora community:

I’ve worked with startups that have no product manager, CEOs who “play the role” of product manager, product advisors, and even one self-proclaimed “product guy.” As a UX designer, I’ve even had to fill in the role myself.

But, having never had the benefit of working with or as a dedicated product manager, I’d love to hear from others who have. What are the qualities that make a “good” product manager? How are they equipped to steer the company in a way that CEOs, advisors, or other team members are not? What value can a “good” product manager add that a whole team of people who “care about product?” can’t?

In my experience, “caring” is not enough. While the word is still out on exactly what makes a good product manager, I like to think that one person who can maintain vision and focus, make hard decisions, and achieve business goals while creating customer value can do more for a startup than whole team of people who simply “care.”

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Why is Everyone So Upset About the Groupon Super Bowl Ad?

Here’s the thing. I get that people are feeling mislead, that their heartstrings are being tugged ever so gently by a message of social or environmental responsibility, only to be snapped back to the hard reality of consumerism, all in the space of 30 seconds. But what I don’t get is why anyone is shocked or outraged by this ad.

I mean, I know someone who is addicted to Groupon and Gilt Groupe and Daily Candy and the like, and to be honest, she is pretty much obsessed with shopping, deals, “hot items” and “hot spots”, and little else. Is it possible that Groupon just knows their audience really well? The kind of people who just want to buy stuff and will use any justification to do so?

And I realize that I’m drastically over-generalizing their audience based on one example (I’m sure there are lots of very nice people who use their service). But at its core it is, like any coupon or sales scheme, just designed to get people to jump at the prospect of saving a little money, ignore the fact that they’re actually just spending money that they may not have otherwise spent, and buy something that they probably don’t really need in the first place. I guess this has more to do with my personal philosophy on consumerism (perhaps more on that another time), but that’s just how I think about their company.

All of this is to say that I was in no way shocked or outraged by their Superbowl commercial. In fact, I may even go so far as to say that it was a total success. Shopaholism is a debilitating disease, people, and for whatever sick reason, it pays for some companies to present themselves as the cure. After watching this ad, sure, you may be offended – if you’re really a sensible person who honestly thinks that making a positive impact on the world is more important than stuff. But whether you’re that person or not (no judgement here), after watching this ad, you will remember two things: First, that Groupon is where you go to get deals, and second – on a more subconscious level – that nothing else matters.

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Competition, Accountability, Food.

Last year, my boyfriend Josh and I decided that we needed to make some changes to our diets. We’re generally very good eaters – anyone who knows me knows that I love to cook and I do it often – but it was the middle of winter, energy and morale were getting low, food was generally of the comfort variety, and we realized that we could make some incremental changes that would help us start getting in the right mindset for spring. For me, that meant cutting the wheat and gluten out of my diet, eating more nutritious, less filling meals, while Josh was beginning to realize that his soda and sweets intake seriously needed to be curbed (or maybe he was just getting sick of me nagging him).

But a few weeks just left to nothing but our word didn’t really mean that we were sticking to our diets. It was too easy to slip here and there, and then look back on the previous week thinking that we had done better than we actually had. I decided that we needed to hold ourselves, and each other, more accountable, and that the only way to do that was to keep a record of our offenses.

So I put together this chart and put it up on the refrigerator. For every offense – that is, each time we ate something we weren’t supposed to – we had to write it down on the chart. At the end of the week we tallied up the offenses and whoever had the most offenses “lost”. We got pretty competitive, even realizing after a couple of weeks that whenever one of us exercised and the other one didn’t that we were actually holding that over each other’s heads. So naturally, the next step (although it didn’t make its way into the design of the chart) was to mark an “amnesty point” each time that we exercised and deduct those from our weekly totals, which essentially allowed us to make up for a food slip-up by working out a bit, or to pull out ahead of the other person at the last minute and break a tie.

A lot has changed in the past couple years for me in the world of food and how I approach it. While my big picture food philosophy is probably best saved for another post, suffice it to say that these days I’m thinking more about what I should eat than what I shouldn’t. (I am a huge stickler for 3-5 fruits and veggies a day, for example, at least one of those veggies being a leafy green.) So what really spurred me to start to re-think this chart and this exercise again (aside from winter coming to a close) is the “Live and Let Diet” episode of Good Eats I caught while I was on a plane to Austin this week. While this chart served me well last year and definitely set me down a better path to making myself accountable for the “bad” foods that I ate, I’m wondering how a system that rewards eating healthy stuff could differ from one that punishes unhealthy stuff, and how the idea of Alton Brown’s “Four Lists” could be used in a similarly competitive diary setting to promote accountability and enable change. I hate to call it a “diet” exactly, but more of a way to keep track of all of the good things you eat without relying on your memory, which to me is the most difficult way to try to make changes in something you do every day. I’ll be thinking about this a lot more as we head into Spring and a new season of eating! In the meantime, you can download the original Food Chart here and let me know if it helps you make any changes.

Update: I’ve finally got the food chart up after some web host wrangling. Download it here.

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Hello, My Name is Christin

With SXSW right around the corner I think it’s time to dust off ye olde blog. We’ve been through some rough times around here the past couple of years, from losing my original domain at xinroman.com to almost losing the second one (turns out that the customer service people at GoDaddy are actually extremely helpful – who knew?). But I figure it’s not too late to resurrect some old posts and finally get around to writing some new ones.

For those of you who don’t know me or know why you’re here, my name is Christin Roman and I am a User Experience Designer in NYC. I started this blog 5 years ago as a place to document my research, thoughts, and projects, and to experiment with some web programming and blogging tools while I was a graduate student at ITP. In 2007, I graduated and have had a variety of gigs doing information architecture, interaction design, experience design, user testing, project management, planning, and strategy consulting for start-ups, non-profits, and other types of companies. For the past year I’ve been working at Blenderbox, a home-grown 20-person interactive agency started by husband-and-wife team Jason Jeffries and Sarah McLoughlin. I’ve designed ecommerce sites, interactive sites, media sharing sites, museum sites, educational sites…you name it. My passion is doing design research, and creating that fully-formed picture of the people who I’m designing for.

This blog was named for a quote I once heard Red Burns – the founder and still chair (over 25 years later) of ITP, and an incredible woman – say to my class when we were first-year students. (I should mention that she is in fact known for her bluntness and sometimes surprising off-the-cuff remarks.) She said “I hate robots”. With a 100 confused students looking back at her she continued. “I hate artificial intelligence. I don’t believe in artificial intelligence, I believe in artificial augmentation.” What she hates is the idea that technology should be used to replace people. So instead, she inspires her students to develop technology that will help people.

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3 Reasons I Love “Undercover Boss”

You know how every once in a while you hear one of those statistics about how lazy and tv-obsessed Americans are and you think “how is that even possible?” Like the one that said 40% of Americans will sit and watch a television show they don’t like just because they don’t want to change the channel? Well I guess the disclaimer here should be that I think I might be one of those people. I’m not a tv-holic necessarily (I haven’t had cable since I was in college, and have lived long stretches of time with nothing but a laptop for entertainment without complaint), but when I do turn on the tv, it amazes me the shit that I will get sucked into watching. The truth of this can be seen in the hours of American Idol I’ve logged over the last couple of years, the fact that I now know what a biathlon is despite having grown up in Florida in complete ignorance of winter sports, or the that just last night I sat through the entire first half of the Marriage Ref (to see just how bad it really was, I told myself).

But Undercover Boss actually peaked my interest as soon as they started airing commercials for its series premier, and I went out of my way to make sure that I watched the first episode. Why? Because the show is essentially an exercise in user-centered design.

What these bosses are experiencing is the first step to user-centered design – empathy.

First, the show creates empathy. That’s the “break-through” that these bosses are experiencing, and it’s one of the first steps to a user-centered design methodology. It doesn’t necessarily have to be wrapped up in the emotional life story of a young woman struggling to provide for her family while doing the work of two job descriptions (that’s more for effect), but it does have to be tangible. Explaining how a person thinks or operates is one thing – and it will get you pretty far in creating empathy – but seeing people operate in real life, the way that ethnographers do, the observers have to be inhuman not to walk away feeling like they truly understand where that person is coming from.

Second, the employees in the show are stakeholders. Interviewing stakeholders is a great place to start when undertaking a UX project, in my case, one that’s meant to redesign a system that’s expected to achieve certain goals towards the mission or bottom line of a company. Most clients agree. But where I often find that C-level executives get confused is in the definition of who the stakeholders really are. (Maybe the word is just to similar to stockholder?) What they often get wrong is that a stakeholder isn’t just a person who is high-up in or understands the marketing-speak of the company – they are not the most influential or “important” people there – they can be anyone who’s life or job is affected by the system being designed, even if it is in the most mundane way like fielding customer service complaints or doing data-entry. The lowest-level employees are stakeholders, and often the most important ones.

Third, the problems the boss is observing are design problems. The mandates that come down the company latter don’t have to be at odds with the humanity of the work environment that they sometimes unintentionally create. In observing the problems the show put forth it’s obvious that many of them, whether through incremental change or a massive overhaul, can be solved now that they’ve been identified. What I hope that CEOs understand is that those solutions don’t have to hurt productivity, and can in fact have a very positive effect once your employees’ natural capabilities and limitations are taken into account. It’s a fact, women working typically male-dominated jobs are going to have some more extensive toiletry needs that need to be taken into account, and I’m sure that someone out there is already doing the work to make sure that they are. (Or, maybe not.)

This show is incredibly relevant, but not just to people who are interested in user-centered design. As a society we are constantly trying to reconcile our capitalist beliefs with our humanist natures, and the US often gets the worst rap when it comes to “willful” ignorance of exploitative practices. Whether through design or through blunder, seeing CEOs meet their day of reckoning in the public eye, and the extent to which they are held accountable for their company practices is becoming an integral part of the puzzle that is consumer behavior. It’s much more enjoyable to be a part of these epiphanies as they unfold than to just cringe at the aftermath. If ignorance is part of the problem, then let’s at least give these guys a chance to smarten up, then see whether that day of reckoning still comes.

Somebody very smart out there is watching every episode of this show, and calling each CEO and their marketing teams to offer their UX design services.

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Robot Bathrooms (or Why I Hate Automatic Toilets )

Automatic Faucet

Automatic flushing toilets were either not designed with women in mind, or not tested extensively on women before they were deployed in millions of bathrooms across America.

Without getting into graphic detail, let’s just say that sometimes there are “other things” that women are trying to do when they are on the toilet besides simply relieving themselves, flushing, and going. Sometimes these “things” take a little bit of time and a little bit of agility. How that movement doesn’t get translated into a “she’s finished now, it’s time to flush” signal to the toilet is too technical for me, but that’s exactly what happens (sometimes multiple times in one “sitting”). The best result is a lot of wasted water, the worst is a toilet that splashes a little too high while it’s flushing and the toilet ceases to be a toilet but something more akin to a bedet.

Now if you’d asked me my opinion on the subject a few weeks ago, I would’ve stopped there. Until then I’d thought the automatic flowing faucet to be a relatively harmless invention, until, after getting off an 8:00AM flight on my way to DC to see a client, I dared to try to put on my makeup in front of a mirror that was hanging over one of these sinks. I guess just standing there (and leaning forward to get as close to the mirror as possible) was enough to keep turning the damn thing on and off, on and off…I tried to find a lone mirror (one that didn’t have a sink under it) but there wasn’t one. So instead I just had to stand there like a water-wasting asshole while I tried to rush through my makeup application as quickly as possible.

The summary here should be pretty obvious – we are not robots. (I can image that men have complaints about these mechanisms too.) Assuming that the interaction with an appliance like this will be a simple three-step process that’s the same every time seriously over simplifies its utility and ignores the larger space in which it exists. It’s as though the appliances were designed in a vaccuum, with no consideration as to how that space is used in a multitude of ways.

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Form Error

This screengrab really speaks for itself:

WTF Form Errors

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